August 25, 2020
One of our favorite times of the year is quickly approaching—time to connect with fellow developers, learn about new technologies and solutions in VR, and...
August 18, 2020
Today, we announced some important updates to how people will log into their Oculus devices. You can read more about what this means for existing...
August 17, 2020
When we launched the Oculus Independent Software Vendor (ISV) Program in September 2019 at Oculus Connect 6, we had two key goals in mind. We...
August 11, 2020
Build for Inclusion: Here for All is a new initiative designed to welcome every member of the broader AR/VR community in a meaningful conversation about...
August 6, 2020
Creating a new VR experience is a thrilling adventure, but it can be daunting if you don’t know where to begin. Code samples can help...
August 5, 2020
See below for the latest developer release notes. If you have questions and/or feedback on any of these updates, feel free to comment below or...
Today, we’re excited to share new features added to the Test Users tool to help you more easily test features and benchmarks for your game...
July 31, 2020
We just announced the winners of the 2019 Oculus Launch Pad Scholarship program, and we’re now accepting applications for the fifth annual Oculus Launch Pad...
July 27, 2020
Update: As of v19, we are officially supporting OpenXR 1.0 implementation. Developers can now submit their OpenXR apps to the Oculus Store. For mobile, please...
July 20, 2020
Our goal is to help you build more immersive, social experiences for people in VR. Last year, we announced new social features like Rich Presence...
July 13, 2020
The team at Schell Games has been providing education and entertainment game development since 2002, and more recently have released titles like I Expect You...
July 9, 2020