Architecture Best Practices for Game Tech
Last updated: June 2021
Browse best practices for game development, including how to build game backends, operate game servers and workloads, and improve community engagement.
Featured Content
Game Production in the Cloud
- Reference Architecture Diagram: Asynchronous Online Gaming
- Reference Architecture: Content Creation Workstation
- Reference Architecture: Deploying Unreal Engine Pixel Streaming Server on EC2
Global Game Servers
- Reference Architecture: Amazon GameLift for Dedicated Game Servers
- Reference Architecture: Host Game Servers on AWS Fargate
- Whitepaper: Introduction to Scalable Game Development Patterns on AWS
Game Community Engagement
- Reference Architecture Diagram: Player Churn Prediction and Retention
- Reference Architecture Diagram: Serverless Notifications for Mobile Games
- Reference Architecture Diagram: Mobile In-App Purchase Validation on AWS
Most Popular
- Reference Implementation: Game Analytics Pipeline
- Reference Architecture Diagram: Mobile In-App Purchase Validation on AWS
- Reference Architecture Diagram: Dynamic Media Content for Games
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