AWS Game Tech Blog
Amazon GameLift Integration with Unreal Engine – New YouTube Video Series Launch
AWS Game Tech is excited to announce a brand new series for “Building Games on AWS” — a new YouTube tutorial show pioneered by Game Tech Solutions Architects that focuses on teaching game developers how to use AWS for game-related workflows. If you are unfamiliar with “Building Games on AWS”, check out this blog post […]
Read MoreLazy Koala Makes The Winning Move to Analytics With AWS
The gaming industry is on the cutting edge of new technology. But for some companies, the challenges cut too deep and they lose funds until they close. Lazy Koala Games wasn’t going to let that happen to it. The German start-up was founded in July 2019 by two IT business students, Marcel Deufel and Julian […]
Read MoreWe Also Make Games: AWS’ First Internal O3DE Game is Now Available!
Author(s): Starr Shaw, Technical Artist for O3DE / John Kennedy, Head of Product for Amazon Lumberyard and O3DE Developers like code. Developers like demos. But game developers, in our experience, REALLY like code and demos. And we’re looking to share some code and demos with you! After all, when you’re starting to create a new […]
Read MoreStream a remote environment with NICE DCV over QUIC UDP for a 4K monitor at 60 FPS
In recent years, game development has become increasingly distributed. In 2020, COVID-19 accelerated the demand and innovation for remote solutions. Game teams of all shapes and sizes were left with two choices: rush to take home workstations and then use their virtual private network (VPN) to access the office, or leave office development workstations and […]
Read MoreAWS announces General Availability of the Amazon GameLift Plug-in for Unity with CloudFormation Templates
Today, we are excited to announce the general availability (GA) of the Amazon GameLift Plug-in for Unity on GitHub, making it easier to access GameLift resources and integrate GameLift into your Unity game. Amazon GameLift is an AWS managed service for deploying, operating, and scaling dedicated servers for multiplayer games. GameLift provides a full toolset […]
Read MoreHow to build online multiplayer games using Amazon GameLift, AWS Serverless, and C++
Online multiplayer games have a long list of requirements to provide the best possible experience for players: game clients need identities that can securely access the game backend, backend services are required to host functionalities like matchmaking and player data, and you need a scalable way to host game sessions. In this post you’ll learn […]
Read MoreDetect anomalies in games with Amazon Lookout for Metrics and the Game Analytics Pipeline Solution
Game analytics can be a powerful tool to help studios throughout the development cycle. Insights driven from game data can help you to create more engaging, personalized experiences for players and more efficiently monetize games. it can also help with fraud investigations, as well as performance monitoring and error reporting. Anomaly detection is commonly used […]
Read MoreHow NaturalMotion Migrated Dawn of Titans to Amazon EKS
Running games as services can have some serious perks. Players get to enjoy their favourite games for longer, and developers can see ongoing success from a single game for years. But games with longer lifespans can also generate heavy overheads for development teams. Game studios are expected to deliver new experiences to players in increasingly […]
Read MoreHeroic Labs joins the AWS Partner Network
In today’s connected world, video games need more than a well-designed game experience to be successful. To be the next big hit games not only need to include beautiful visuals, excellent gameplay, or an immersive story; they also need social features that increase engagement through competition, co-operative gameplay, and real-time data that lets gamers know […]
Read MoreZero performance compromise: Gearbox Entertainment goes remote with AWS and Perforce
Gearbox Entertainment, founded by Randy Pitchford, is an award-winning game development studio and publisher known for creating games for smash hit game franchises including Half-Life, Borderlands, and Brothers in Arms. The company’s creative capabilities have seen it excel not just in video games, but also in comic books, action figures, apparel, art prints, novels, non-fiction […]
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