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Valve finally lifts the lid on Deadlock its 'Overwatch meets Dota' hero shooter that's already got 30,000 concurrent players
By Jordan Gerblick published
news Deadlock was Valve's worst-kept secret, and now that secret is out

Monster Hunter Wilds was "the big winner" at this year's Gamescom 2024 Awards, with Supermassive's Little Nightmares 3 following close behind
By Jordan Gerblick published
news Apparently, Monster Hunter Wilds was the "most epic" and "most entertaining" showing

Greedfall 2 boss says Baldur's Gate 3's breakout success "allowed us" to do early access
By Dustin Bailey published
News "It's so interesting to be able to exchange with the players to improve the game"

Stalker 2 dev says "the game is huge," takes 100 hours to fully beat, and was built entirely "by hand"
By Jordan Gerblick published
News "You will not notice two exact buildings or two exact rooms"

Silent Hill 2 veteran says the survival horror classic would have featured David Lynch-inspired multiple protagonists if it didn't make the story "too complicated"
By Dustin Bailey published
News "There was an idea that two or three guys were the main protagonists"

Cozy open-world game headed by Breath of the Wild dev already has over 12 million pre-registered players, and you'd better believe I'm one of them
By Anna Koselke published
News Infinity Nikki has captured my heart (and my email address)

Nintendo's technical wizardry explained - Zelda: Tears of the Kingdom avoids load times by predicting when you're about to dive into The Depths
By Kaan Serin published
News How the mammoth sequel was able to run (at all) on the Switch

Diablo 4 leads know you want a sword-and-board Paladin, but after 5 classic classes they wanted to go big on something new: "It's not just about rehashing old content"
By Hirun Cryer published
News "We could do that, but the team wanted the opportunity to go big"
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