Command & Conquer: Red Alert
- Command & Conquer: Red Alert (2009 on J2ME)
-
Command & Conquer: Red Alert
(2009 on
iPhone, 2010 on
iPad)
Description official descriptions
Command & Conquer: Red Alert is a singleplayer and multiplayer real-time strategy game.
The story presents an alternate history in which Albert Einstein travels back in time and eliminates Adolf Hitler before World War II. His intervention prevents Nazi Germany’s rise but allows Joseph Stalin and the Soviet Union to expand unchecked across Europe. The player joins either the Allied or Soviet forces as they attempt to control the continent through military campaigns, covert operations, and large-scale battles.
Gameplay follows the formula established by Command & Conquer. Each mission begins with limited units or a small base, and the player must gather ore using harvesters, construct new buildings, and produce combat units to achieve victory conditions. Bases include structures for power generation, unit production, defenses, and research. Resource management is critical, as ore refineries and harvesters provide the credits needed to sustain an army.
Both factions share some common mechanics but feature unique units and abilities. Allied forces rely on speed, naval dominance, and advanced technology, fielding units such as light tanks, artillery, gunboats, and spy units that infiltrate enemy structures. Soviet forces emphasize brute strength and numbers, deploying heavy tanks, attack dogs, submarines, and powerful air strikes. Superweapons add further variety: the Soviets can unleash a devastating nuclear missile, while the Allies employ a Chronosphere to teleport units across the map.
Combat is viewed from a semi-top-down perspective, with sprite-based graphics and terrain that influences strategy. Missions include a mix of outdoor battlefield scenarios and special indoor operations where players control small squads of infantry without base building. Objectives range from eliminating enemy bases and escorting convoys to sabotaging key facilities. Success unlocks subsequent missions and progresses the branching campaign story, complete with live-action cutscenes between missions.
The game also supports skirmish and multiplayer play. Up to eight players can compete over local networks or the Internet, choosing from maps that emphasize different strategic opportunities such as naval dominance, choke points, or resource distribution. Options include adjustable starting resources, unit limits, and AI opponents.
Console and handheld versions, including PlayStation and PSP, adapted the interface for gamepads and sometimes modified mission structure or added exclusive scenarios.
Series +
Command & Conquer: Red Alert universe- Next: Command & Conquer: Red Alert - Retaliation (1998)
- Previous: Command & Conquer (1995)
- Next: Command & Conquer (1996)
Groups +
- Console Generation Exclusives: PlayStation
- EA Classics releases
- Famous person: Albert Einstein
- Game feature: BGM / music player
- Games that include map/level editor
- Games with officially released source code
- Green Pepper releases
- Live action cut-scenes
- PlayStation Platinum Range releases
- Setting: City - Moscow
- Setting: Country - Greece (Modern)
- Setting: Country - Poland
- Setting: Country - Portugal
- Setting: Country - Sweden
- Setting: Country - Switzerland
- Software Pyramide releases
- Sound Engine: Sound Operating System
- Theme: Famous politician
- Theme: Time travel
- Total Entertainment Network (TEN) multiplay platform
Media
Command & Conquer: Red Alert (Original Soundtrack)
Spellings
- 커맨드 앤 컨커: 적색경보 - Korean spelling
Screenshots
Credits (DOS version)
93 People (90 developers, 3 thanks) · View all
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| Producer | |
| Original Concept | |
| Lead Game Programmers | |
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| Internet Programmers | |
| Translation Programmer | |
| Technical Direction | |
| Designers | |
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| [ full credits ] | |
Collaborations
People credited on this game were also credited on:
- Command & Conquer: Remastered Collection, a group of 86 people
- Command & Conquer, a group of 54 people
- Lands of Lore: Guardians of Destiny, a group of 41 people
- And 22 more...
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Other Games
In addition to this game, these people were also credited on other games:
- Richard Rasmussen on 96 other games
- Rolf D. Busch on 92 other games
- Paul S. Mudra on 72 other games
- And 22 more...
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Reviews
Critics
Average score: 90% (based on 53 ratings)
Players
Average score: 3.9 out of 5 (based on 277 ratings with 16 reviews)
The best of the C&C games, and one of the greatest strategy games every made.
The Good
I didn't really ever get into the single-player missions nearly as much as the multi-player options and more specifically the skirmish mode. The AI won't usually be able to put up much of a fight, but you can still draw lots of satisfaction in wiping out their bases, or just watching them get fried one by one as they walk up to your base's tesla coils.
The game also has a great soundtrack that really works well with the battles.
The Bad
The cutscenes can often be rather cheesy, and logging on to play an online game isn't as easy as in this game's successors.
The Bottom Line
A classic strategy game that will never get old.
Windows · by Brian Jordan (19) · 2001
The same classic, boring, mindless formula we've come to expect.
The Good
Again, Westwood's classic RTS formula of harvest resources, build units, upgrade units, attack (repeat ad nauseum). I guess I kind of enjoyed the original Dune 2 and Warcraft 1 and 2. I guess I should try and like this game too.
The Bad
But why? The formula continued in Command and Conquer and Warcraft 2. And then in this game and Starcraft. And after this game, you saw it again and again in countless RTS games, the most unimaginative of the lot being the C&C games. Oh give it a rest already.
The Bottom Line
Boring!
Windows · by Les Nessman (265) · 2006
Red alert-- well, i better get my hands to battle stations!
The Good
It is actually one of the few games around that are made of factions that exist(or have exsisted in the case of the soviet's).
It also allows a fair bit of creativity that is well blended in with historical facts, with is cool.
The Bad
Those damn Russian subs cant fire on land targets and the guns on naval cruisers of the Allies are wonkey!!
over than that.......i cant think of any other flaws.
The Bottom Line
A decent C&C game, well worth the money and a lovely addition to the C&C family.
Windows · by paul cairey (318) · 2003
Discussion
| Subject | By | Date |
|---|---|---|
| Anyone know whether there was multiplayer in PSX version? | And Wan | Dec 14, 2016 |
Trivia
1001 Video Games
Command & Conquer: Red Alert appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Freeware release
To celebrate 13 years of Command & Conquer and to promote the then-upcoming release of Red Alert 3, the game was made available for free on 31 August 2008. The link is available in the related web sites section.
German version
The German version removes Hitler from the intro and replaces all the soldiers with cyborgs.
Online servers
The game's online servers were migrated from the official Westwood Online infrastructure to the community-run XWIS (XCC WOL IRC Server), under approval and sponsorship from EA's German office on 20 October 2005. The Westwood Online domains have acted as a redirect to XWIS services since then, requiring no additional steps from the user to access the servers short of registering an account.
Sales
In 1998, the PC version of the game won the Platinum award from the German VUD (Verband der Unterhaltungssoftware Deutschland - Entertainment Software Association Germany) for selling more than 200,000 (but less than 500,000) units in Germany, Austria and Switzerland.
Soundtrack
The game's signature track, Hell March, would become one of the franchise's most recognizable symbols. With the spread of Internet usage, it would be used in many fan videos and remixed military march footage, and would also be heard in actual television programs, such as Top Gear. The game College Football 27 by EA Orlando also included a marching band rendition.
Every numbered Red Alert title since would receive its own rendition of Hell March.
Source code release
The source code of Command & Conquer: Red Alert was released on 27 February 2025. This release is separate from the source code of Command & Conquer: Remastered Collection from 2020.
Awards
- Computer Gaming World
- May 1997 (Issue #154) – Strategy Game of the Year (Readers' Choice)
- Electronic Gaming Monthly
- March 1998 (Issue 104) - Strategy Game of the Year
- March 1998 (Issue 104) - Strategy Game of the Year (Readers' Choice)
- PC Gamer
- April 2000 - -10 in the "All-Time Top 50 Games" poll
- April 2005 - #17 in the "50 Best Games of All Time" list
- Verband der Unterhaltungssoftware Deutschland
- 1998 - Platinum Award (more details in the "Sails" section)
Information also contributed by Grant McLellan, Sciere and Xoleras
Analytics
Related Sites +
-
Fan Site
Another Fan Site for Red Alert -
GitHub
official source code repository -
Official freeware release
Download the game for free, in celebration of 13 years of Command & Conquer. -
The "Art Of War" site
A great RA site that allows you to download a fair bit of stuff.
Identifiers +
Contribute
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Contributors to this Entry
Game added by robotriot.
PSP, PlayStation 3 added by Charly2.0. PlayStation added by Kartanym.
Additional contributors: Cochonou, PCGamer77, Kasey Chang, Jeanne, paul cairey, Sciere, Alaka, Xoleras, Jang Eunsu, —-, Cantillon, Patrick, Plok, MrFlibble, FatherJack.
Game added November 28, 1999. Last modified September 6, 2026.