Need for Speed: Underground 2
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Need for Speed: Underground 2
(2004 on
Game Boy Advance)
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Need for Speed: Underground 2
(2005 on
Nintendo DS)
Description official descriptions
Need for Speed: Underground 2 is a single-player and multiplayer street racing game.
The game places the player into the underground world of nighttime tuner culture. After rising through local races and gaining street cred, the player is invited to the “City of Metro” - a sprawling open-city environment where free-roam driving, exploration and racing meet. The objective is to advance through the Underground Racing League by winning events, building reputation and upgrading the player’s car until it becomes one of the top tuned machines in the city.
In the open-city sandbox of Metro the player can drive at will, discover hidden race challenges, engage random rival racers, or head to designated race hubs. The game features several race modes including Sprint, Circuit, Drag and Drift events, each testing different aspects of the player’s car build and driver skill. Winning races earns cash and reputation, which are used to purchase performance parts (engine, turbo, drivetrain) and aesthetic upgrades (body-kits, rims, paint, neon). Progression also involves improving your car’s performance statistics (acceleration, top speed and handling) so that tougher opponents and higher-stakes events can be tackled.
A major distinguishing feature is the depth of the tuning customization system. Players choose from hundreds of aftermarket parts and visual modifications. The game includes a detailed garage interface where performance upgrades and cosmetic items are applied, and a fully customisable licence plate and tuning store backdrop are included. Cars often begin as modest models but can be transformed into high-end racers. Multiplayer modes allow up to eight racers on console systems to compete online or via split-screen local play; crash cams, photo mode (in the PC version), and replay features are also incorporated.
Other systems include a free-roam “Outrun” mode where rivals and police chase sequences may occur, encouraging exploration and spontaneous racing. There are optional time trials, drift challenges and collectibles hidden around Metro (such as neon photography spots or car-show events). The PC version offers additional features such as screenshot saving of customised cars and mod-friendly files; console versions differ slightly in graphics, loading times and race lobby design.
Series +
Need for Speed series- Previous: Need for Speed: Underground J-Tune (2004)
- Next: Need for Speed: Underground 2 (2004)
- Previous: Need for Speed: Underground (2003)
- Next: Need for Speed: Underground 2 (2004)
Groups +
- Automobile: Audi A3
- Automobile: Audi TT
- Automobile: Ford Focus
- Automobile: Ford Mustang
- Automobile: Honda Civic
- Automobile: Mazda MX-5
- Automobile: Mazda RX-7
- Automobile: Mazda RX-8
- Automobile: Mitsubishi Eclipse
- Automobile: Mitsubishi GTO
- Automobile: Mitsubishi Lancer
- Automobile: Nissan 350Z
- Automobile: Nissan Skyline
- Automobile: Peugeot 206
- Automobile: Subaru Impreza
- Automobile: Toyota Celica
- Automobile: Toyota Corolla
- Automobile: Volkswagen Golf
- EA Classics releases
- EA Hit-Parad releases
- EA Most Wanted releases
- EA Value Games releases
- Gameplay feature: Photography
- Genre: Racing - Open world driving
- Nintendo Player's Choice releases
- PlayStation 2 Greatest Hits releases
- PlayStation 2 Platinum Range releases
- Technology: amBX
- Xbox Classics releases
- Xbox Platinum Hits releases
Media
Add Trailer or Gameplay Video +1 point
Add Soundtrack +1 point
Spellings
- 极品飞车:地下车会2 - Simplified Chinese spelling
Screenshots
Credits (Windows version)
653 People (585 developers, 68 thanks) · View all
| Programming Team |
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| Additional Programming |
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| [ full credits ] | |
Collaborations
People credited on this game were also credited on:
- Need for Speed: Most Wanted, a group of 179 people
- Need for Speed: Most Wanted (Black Edition), a group of 175 people
- Need for Speed: Underground, a group of 127 people
- And 22 more...
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Other Games
In addition to this game, these people were also credited on other games:
- Steven Schnur on 410 other games
- Beverly Koeckeritz on 333 other games
- Cybele Pettus on 262 other games
- And 22 more...
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Reviews
Critics
Average score: 83% (based on 62 ratings)
Players
Average score: 3.8 out of 5 (based on 145 ratings with 1 reviews)
A great racing game - infinitely customizable...
The Good
Need for Speed Underground 2 (NFSU2) is another trip into the world of underground illegal street racing. It's about speed, handling, and the best equipment. But all of that is overshadowed by how your tricked out ride looks.
NFS2U is a great racing game. Not as sophisticated as the Grand Turismo Series, and not as dumbed down and other racing games on the market.
The Gameplay is basically split into 2 parts, Quick Racing, and the Career Mode. This review is about the Career Mode (where winning races unlocks stuff to race in the Quick Race Mode). The Career Mode is basically starting from nothing and one car - I used a Honda Civic - and working you way up to being "The best street racer in town". Career Mode has 7 types of races - Circuit, Drag, Street X, Drift, Sprint, URL, and Outrun. As you win various races, you bankroll increases, and you can buy new parts for your car. I found that each of the races has a different feel and way of winning. My Favorites are Circuit, Drag, Sprint and Street X. Drift is very difficult, until you learn how to get the bonus multipliers and get insane points while drifting. And Drag was confusing at first - you don't steer like in all the other race types, you control the car like it was on a slot car racing track, switching lanes - not steering. And learning when to shift gives you a tremendous advantage in the race.
The game gives you a excellent sense of speed, although the lack of damage modeling (see below) takes away from the experience. And once you get NO2 installed, the motion blur is a fantastic effect.
Graphically, the game is stunning. Although it is a system hog on the higher settings, the graphics look amazing, and the options are unlimited. Paint jobs, Engine types, decals, Vinyl applications, spoilers, spinners, rims, Audio setups - It's a huge list of parts that can be purchased and personalized. NFSU2 really allows you to create a car that is completely unique, and the outcome is fantastic. And on the higher
Sounds are amazing. Revving of the engines are different for each car, depending on what you have installed in the car. The sound of overpasses (when you drive under them at 100+mps) is cool as well. And the mix of music is decent, but I ended up turning off all the music while I was racing - it's a lot easier to concentrate when you don't have Snoop Dogg rapping in you ears.
Controlling the game is best done with a gamepad. I use a Saitek P2500 rumble pad with dual analog sticks. The gamepad gives you a lot of minute controls - much easier than using a keyboard. And being able to customize the gamepad to your needs is a huge plus.
AI in the game can be adjusted between races. Easy, normal and hard modes are the only choices. Easy is just that extremely easy. Racing on that level, I've had leads of up to 20 to 25 seconds at the end of a race. Normal is what I normally raced on. 95% of the time I would win with a 2-5 second lead, but sometimes you'd lose. Hard is very hard. AI is aggressive, and winning takes knowing the shortcuts, and knowing how your car handles.
The Bad
The only technical side I didn't like was the system requirements. Playing with all the graphic options on looks fantastic, but makes racing very difficult with low framerates. Your best bet is to race with minimal graphics (although even with minimal graphics, the game looks great), and when you're driving around town, use a high setting.
The Acting was non-existent. The game's cutscenes are basically done line a graphic novel. In an underground racing game? C'mon EA - If your demographics for this game are 21-35 year old men, why put out a game that looks like kids should be reading it. And although Brooke Burke is a great looking woman, how hard would it have been to have actual PHOTOS of her instead of an artist's rendition?
The Story is pretty lame once you get into the 3rd through 5th stages of the game. You basically start the game out racing, and having fun, but then this "rival gang" wants to take control of Bayview. You end up racing the bad guy in the final race, but I felt real stupid. Once I started to see where the cutscenes were going, I just skipped over them.
And I'm really disappointed that with the quality of the graphics, that there is not damage modeling in the game. I've been in some spectacular crashes (literally flipping my car 10-15 times), only to come out of it either on my wheels (not showing a single scratch on the car), or on my roof (again showing no damage). If the game's graphics are set high enough, you get some very nice looking sparks when hitting walls or other cars, but that's it. Heck, Colin McRae Rally 2 (which is 5 years old) has convincing damage modeling.
And I have to mention the very lame ending. It ties into the whole "graphic novel" concept, 2 girls saying "Yay! You're the best", etc. and then a quick 2 minute video of the ending and the NSFU2 Logo. And that's it. No scrolling credits (which is pretty much the norm in any console port), no unlocking codes (like new cars, parts or tracks), no nothing. Just an in-game e-mail stating that you completed the game. I found it a little anti-climatic.
The Bottom Line
NSFU2 is a great racing game with a few flaws. The lack of damage modeling is inexcusable in my opinion, and I feel that it suffers from console-itis. But the Pro's outweigh the Con's in this game's case. Worth the money - pick this one up.
Windows · by Chris Martin (1152) · 2005
Trivia
Server shutdown
On 1 August 2006, EA closed their servers for multiplayer games for the Xbox and Windows (demo) versions. The PS2 and Windows servers were closed on 1 November 2007.
Awards
- GamePro (Germany)
- February 2005 - Best Console Sports Game in 2004 (Readers' Vote)
- GameSpy
- 2004 - PC Racing Game of the Year
- 2004 – PC Sports / Racing Game of the Year (Readers' Vote)
- GameStar (Germany)
- February 2005 - Best PC Sports Game in 2004 (Readers' Vote)
- Spike TV Video Game Awards
- 2004 - Best Performance by a Human Female (for Brooke Burke)
Information also contributed by Sciere
Analytics
Related Sites +
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Developer Interview
Xequted interviews producer Stefan Wessels about NFSU2. (Nov. 17, 2004) -
Need for Speed Underground 2
Official game website
Identifiers +
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Contributors to this Entry
Game added by Herkimer Chicanery.
Additional contributors: Jeanne, Rambutaan, CaesarZX, DreinIX, Patrick, Plok.
Game added December 2, 2004. Last modified August 10, 2026.