What's new - Version history
Greenfoot 1.2 (27. Mar 2007)
- 'Export' function added to export scenarios to stand-alone applications
and web-based applets.
- Key input bug fixed.
- Array inspection fixed.
- Attempt to place actors out of world bounds does not throw exception
anymore.
- Compile dependency problem fixed.
- Other bug fixes and performance improvements.
Greenfoot 1.1 (1. Feb 2007)
- Support for sound.
- Support for multi-user systems (concurrent execution of multiple
Greenfoot instances).
- New class templates updated.
- Templates for new classes user configurable (in lib/greenfoot/templates).
- Inspectors are updated when values change.
- World repaining logic improved.
- New API method: added Greendoot.delay() (causes the current thread
to sleep for a while, according to the position of the speed slider).
- API change: renamed Greenfoot.pauseSimulation() and Greenfoot.resumeSimulation()
to Greenfoot.stopSimulation() and Greenfoot.startSimulation().
- Classbrowser correctly reflects changes if a class changes superclass.
- Numerous bug fixes and performance improvements.
`Greenfoot 1.0.2 (17.
Jul 2006)
Greenfoot 1.0.1 (20. Jun 2006)
Greenfoot 1.0 (31. May 2006)
Greenfoot 0.9 (11. May 2006)
- The user interface has been improved (and we have a new logo)
- Keyboard support was added (we can write games now)
- New
scenario to demonstrate keyboard support: Lunar Lander
- Supports
classes other than subclasses of Actor and World
- Changed how objects
are added to the world.
- Improved Greenfoot startup time
- Added a Greenfoot class to interact
with the environment.
- Many bug fixes and improvements.
Greenfoot 0.5 (31. Mar 2006)
- Some API changes.
- Images can now be selected for a class from the greenfoot
UI.
- Improved collision
detection.
- Requires Java 5.
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