The game is peer good, the towers and the enmities have a good design and concept. Also the gameplay is smooth, no bugs, but here are some bugs that need to be changed-There need to be more rounds for some levels/the escalation doesn’t fit the round (like the ex levels after you finish the campaign need to be a little, A LITTLE! easier or there needs to be more rounds)-All of the ex levels recommend 50 stars for them, even though the max amount of stars you can get in the campaign is 36 (note you can still play them)-Some upgrades don’t seem worth the amount of gold it’s worth(like the ranger and sorcerer upgrades)-There should be a way to unlock some hero’s, not all of them but at least 3 of the premium ones, maybe after every level you get something that you can place into one premium hero of your choosing and after like 30 of those you unlock the hero (normal levels are worth 1 of these while ex levels are worth 2)-The endless mode is to hard in the beginning, maybe tone it down for a little bit-Just a nitpick of mine, but can I request a sandbox mode where you can test out strategies and towers, you don’t lost health, you have infinite gold, and you can spawn in enemies of your choosing-The encyclopedia for the enemies don’t show there weaknesses or strengthsThis is all, thank you for reading and possible considering my points.