Babylon.js

@babylonjs

Powerful, beautiful, simple, and open 3D for everyone on the web. blog:

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Joined February 2017

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  1. Pinned Tweet
    Feb 27

    Welcome to Babylon.js 4.1! Up to 3 times smaller, 12% faster, with more advanced rendering and powerful new tools, this release continues our lineage of creating a powerful, beautiful, simple, and open web rendering engine for everyone.

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  2. Retweeted
    2 hours ago

    Revisiting my tiny lil VR game prototype, and I just wanna vibe in this chill lighthouse forever

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  3. Retweeted
    5 hours ago

    Tried simulating spacetime distortion due to supermassive objects. The General Theory of Relativity by Albert Einstein dictates this bending of spacetime causes gravity. Theory: Simulation: made with

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  4. Retweeted

    Paint3D + , so simple. You've got no excuse to not experiment some 3D in your browser.

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  5. Retweeted

    First example from working in 🙂

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  6. Retweeted
    May 8
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  7. May 8

    Fantastic particle effect and blog explaining how it's made by ! Love it! The power of particles!!!

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  8. Retweeted
    May 7

    I actually never used aframe and jumped right into babylon so I didn't do a compare. If you are interested in getting started with babylon I have a intro blog here that might help you decide!

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  9. Retweeted
    May 8
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  10. Retweeted
    May 7

    Working on a new game right now with ! Can't wait to share when its done🕹😊

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  11. Retweeted
    May 4

    3D in the browser: our game level editor can now create 3D worlds for the browser using Here is demo link to try out. Works on Mobile/Tablet/PC browsers.

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  12. Retweeted
    May 2

    Fallen totally in love with this awesome web 3D engine!!! 😍 I am working on a personnal web catalog. A Thingiverse of my local 3D models. See some crasy exemples : you are the best!

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  13. Retweeted
    May 1

    oh and go which is the magic tech behind all this

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  14. Retweeted
    May 1

    So after a few weeks of hammering away at code to get it working, I have functional bindings for in dart, which let me port over that portal shader I made a while back. Tentatively declaring it usable, hopefully for a whole lot more than just this in future.

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  15. May 1

    Super excited to share about a brand new feature we've added to Babylon.js. In this video, walks us through the handy new Playground Templates feature! Can't wait to hear what everyone thinks about this one!

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  16. May 1

    This has been an ongoing conversation, and we're thrilled to shed some light on what it means for us to make Babylon more SIMPLE to use use.

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  17. Retweeted
    May 1

    Experimental Underwater city (WIP). All skyscrapers are a procedural generated single Mesh object which allows me to detect collision. The next step is adding floating cars & streets. Made with &

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  18. Retweeted
    Apr 29

    Small WebGL demo coded with during lunch time to change my mind. Web Audio analyzing the music to activate some glow effect on torus with some particles at the center. To be played with sound!

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  19. Retweeted

    3Dグラフィック(WebXR)のJavaScriptフレームワーク Babylon.jsの紹介ぴょん Babylon.js EditorをつかうとUnityを同じような感覚で制作できるとのこと。イベントなどもUnityにちかい。VRコンテンツも作れるとのこと。 three.jsもあるしブラウザXR熱い!

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  20. Retweeted
    Apr 27
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  21. Retweeted
    Apr 27
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