Given a matrix of N rows and M columns, consist of 0’s and 1’s. The task is to find the perimeter of subfigure consisting only 1’s in the matrix. Perimeter of single 1 is 4 as it can be covered from all 4 side. Perimeter of double 11 is 6.
| 1 | | 1 1 |
Examples:
Input : mat[][] =
{
1, 0,
1, 1,
}
Output : 8
Cell (1,0) and (1,1) making a L shape whose perimeter is 8.
Input : mat[][] =
{
0, 1, 0, 0, 0,
1, 1, 1, 0, 0,
1, 0, 0, 0, 0
}
Output : 12
The idea is to traverse the matrix, find all ones and find their contribution in perimeter. The maximum contribution of a 1 is four if it is surrounded by all 0s. The contribution reduces by one with 1 around it.
Algorithm for solving this problem:
- Traverse the whole matrix and find the cell having value equal to 1.
- Calculate the number of closed side for that cell and add, 4 – number of closed side to the total perimeter.
Below is the implementation of this approach:
C++
// C++ program to find perimeter of area coverede by // 1 in 2D matrix consisits of 0's and 1's. #include<bits/stdc++.h> using namespace std; #define R 3 #define C 5 // Find the number of covered side for mat[i][j]. int numofneighbour(int mat[][C], int i, int j) { int count = 0; // UP if (i > 0 && mat[i - 1][j]) count++; // LEFT if (j > 0 && mat[i][j - 1]) count++; // DOWN if (i < R-1 && mat[i + 1][j]) count++; // RIGHT if (j < C-1 && mat[i][j + 1]) count++; return count; } // Returns sum of perimeter of shapes formed with 1s int findperimeter(int mat[R][C]) { int perimeter = 0; // Traversing the matrix and finding ones to // calculate their contribution. for (int i = 0; i < R; i++) for (int j = 0; j < C; j++) if (mat[i][j]) perimeter += (4 - numofneighbour(mat, i ,j)); return perimeter; } // Driven Program int main() { int mat[R][C] = { 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, }; cout << findperimeter(mat) << endl; return 0; } |
Java
// Java program to find perimeter of area // coverede by 1 in 2D matrix consisits // of 0's and 1's class GFG { static final int R = 3; static final int C = 5; // Find the number of covered side // for mat[i][j]. static int numofneighbour(int mat[][], int i, int j) { int count = 0; // UP if (i > 0 && mat[i - 1][j] == 1) count++; // LEFT if (j > 0 && mat[i][j - 1] == 1) count++; // DOWN if (i < R - 1 && mat[i + 1][j] == 1) count++; // RIGHT if (j < C - 1 && mat[i][j + 1] == 1) count++; return count; } // Returns sum of perimeter of shapes // formed with 1s static int findperimeter(int mat[][]) { int perimeter = 0; // Traversing the matrix and // finding ones to calculate // their contribution. for (int i = 0; i < R; i++) for (int j = 0; j < C; j++) if (mat[i][j] == 1) perimeter += (4 - numofneighbour(mat, i, j)); return perimeter; } // Driver code public static void main(String[] args) { int mat[][] = {{0, 1, 0, 0, 0}, {1, 1, 1, 0, 0}, {1, 0, 0, 0, 0}}; System.out.println(findperimeter(mat)); } } // This code is contributed by Anant Agarwal. |
Python 3
# Python 3 program to find perimeter of area # covered by 1 in 2D matrix consisits of 0's and 1's. R = 3C = 5 # Find the number of covered side for mat[i][j]. def numofneighbour(mat, i, j): count = 0; # UP if (i > 0 and mat[i - 1][j]): count+= 1; # LEFT if (j > 0 and mat[i][j - 1]): count+= 1; # DOWN if (i < R-1 and mat[i + 1][j]): count+= 1 # RIGHT if (j < C-1 and mat[i][j + 1]): count+= 1; return count; # Returns sum of perimeter of shapes formed with 1s def findperimeter(mat): perimeter = 0; # Traversing the matrix and finding ones to # calculate their contribution. for i in range(0, R): for j in range(0, C): if (mat[i][j]): perimeter += (4 - numofneighbour(mat, i, j)); return perimeter; # Driver Code mat = [ [0, 1, 0, 0, 0], [1, 1, 1, 0, 0], [1, 0, 0, 0, 0] ] print(findperimeter(mat), end="\n"); # This code is contributed by Akanksha Rai |
C#
using System; // C# program to find perimeter of area // coverede by 1 in 2D matrix consisits // of 0's and 1's public class GFG { public const int R = 3; public const int C = 5; // Find the number of covered side // for mat[i][j]. public static int numofneighbour(int[][] mat, int i, int j) { int count = 0; // UP if (i > 0 && mat[i - 1][j] == 1) { count++; } // LEFT if (j > 0 && mat[i][j - 1] == 1) { count++; } // DOWN if (i < R - 1 && mat[i + 1][j] == 1) { count++; } // RIGHT if (j < C - 1 && mat[i][j + 1] == 1) { count++; } return count; } // Returns sum of perimeter of shapes // formed with 1s public static int findperimeter(int[][] mat) { int perimeter = 0; // Traversing the matrix and // finding ones to calculate // their contribution. for (int i = 0; i < R; i++) { for (int j = 0; j < C; j++) { if (mat[i][j] == 1) { perimeter += (4 - numofneighbour(mat, i, j)); } } } return perimeter; } // Driver code public static void Main(string[] args) { int[][] mat = new int[][] { new int[] {0, 1, 0, 0, 0}, new int[] {1, 1, 1, 0, 0}, new int[] {1, 0, 0, 0, 0} }; Console.WriteLine(findperimeter(mat)); } } // This code is contributed by Shrikant13 |
PHP
<?php // PHP program to find perimeter of area // covered by 1 in 2D matrix consisits // of 0's and 1's. $R = 3; $C = 5; // Find the number of covered side // for mat[i][j]. function numofneighbour($mat, $i, $j) { global $R; global $C; $count = 0; // UP if ($i > 0 && ($mat[$i - 1][$j])) $count++; // LEFT if ($j > 0 && ($mat[$i][$j - 1])) $count++; // DOWN if (($i < $R-1 )&& ($mat[$i + 1][$j])) $count++; // RIGHT if (($j < $C-1) && ($mat[$i][$j + 1])) $count++; return $count; } // Returns sum of perimeter of shapes // formed with 1s function findperimeter($mat) { global $R; global $C; $perimeter = 0; // Traversing the matrix and finding ones // to calculate their contribution. for ($i = 0; $i < $R; $i++) for ( $j = 0; $j < $C; $j++) if ($mat[$i][$j]) $perimeter += (4 - numofneighbour($mat, $i, $j)); return $perimeter; } // Driver Code $mat = array(array(0, 1, 0, 0, 0), array(1, 1, 1, 0, 0), array(1, 0, 0, 0, 0)); echo findperimeter($mat), "\n"; // This code is contributed by Sach_Code ?> |
Output:
12
Time Complexity : O(RC).
This article is contributed by Anuj Chauhan(anuj0503). If you like GeeksforGeeks and would like to contribute, you can also write an article using contribute.geeksforgeeks.org or mail your article to contribute@geeksforgeeks.org. See your article appearing on the GeeksforGeeks main page and help other Geeks.
Please write comments if you find anything incorrect, or you want to share more information about the topic discussed above.
Attention reader! Don’t stop learning now. Get hold of all the important DSA concepts with the DSA Self Paced Course at a student-friendly price and become industry ready.

