I just finished reading Dialogue Logic, by Erik C. W. Krabbe (Handbook of the History of Logic. Volume 7). Quote:
In one sense of ‘formal’ all dialogue games are formal because they are based on logical rules that pertain to the logical forms of statements. They are also formal in the sense of displaying rigorous procedures. But (...) Lorenzen’s first examples of dialogue games were based on meaningful statements and therefore, in another sense, material.
In his dissertation, Lorenz [Kuno Lorenz, Arithmetik und Logik als Spiele, 1961) wanted to make a precise distinction between logical and factual truth, and for that purpose he introduced formal dialogue games (formale Dialogspiele) to complement the material games (faktische Dialogspiele) [Lorenzen and Lorenz, Dialogische Logik, 1978, pp. 48–50]. Whereas material games operate with statements, formal games operate more abstractly with statemental schemata (formulas). We saw that with Lorenzen’s material dialogues, it was not immediately obvious which strategies would establish that some statement expressed a logical truth instead of a merely factual one. Lorenz tackles this problem from the other side, by using the formal games to define which statemental schemata are logically valid (allgemeingultig).
A dialogue-definite statemental schema is valid iff there is, in the formal game, for P a winning strategy pertaining to that schema [Lorenzen and Lorenz, 1978, p. 53]. If one wishes, one may then say that statements that are substitution instances of a logically valid schema are logically true. (p. 679)
Clarification: A dialogue logic framework presents arguments as disputes between two parties, P (the proponent) and O (the opponent). The argument proceeds according to certain agreed-upon rules that say whose turn it is, what kind of moves the parties can make, what constitues "winning". The first move is always made by P, and it consists of making a statement, stating a thesis. The argument is considered to be won if the one whose move it is has no legal moves anymores. A "dialogue definite" statement is one that allows a dispute to be finalized, i.e. that will always result in a dialogue that is clearly won by one of the players. See also Wikipedia.
The dialogue logic developed by Lorenzen and Lorenz seems to give a particularly elegant way of defining "logical truth", based on a distinction between "formal" and "material" games. But in some sense all logics are formal: they depend on a distinction between "logical form" and "(material, descriptive, empirical) content". This is true, both for Aristotle's syllogistic logic, for instance, and for the modern formal propositional calculus.
Question: What does dialogue logic add to or improve upon this? What makes the dialogic way of drawing the form/content distinction philosophically distinctive compared to other approaches?