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Golaem Crowd

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Golaem Crowd
DeveloperGolaem
ReleaseMay 2011; 15 years ago (2011-05)
Stable release
8.0.3 / November 3, 2021; 4 years ago (2021-11-03)[1]
Written inC++, MEL, Python
Operating systemLinux, Windows
Platformx64
Available inEnglish
Type3D Computer Graphics
LicenseProprietary
Websitegolaem.com/content/product/golaem

Golaem Crowd is a plug-in for Autodesk Maya that simulates controllable character crowds based on independent agents.[2] Golaem, a French-based software company, developed it.

History

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  • The first public version of the software was presented and released in May 2011 at the 16th annual FMX conference in Stuttgart.[3][4][5]
  • V1.1 was released in June 2011 with the added support of 3Delight.[6]
  • During SIGGRAPH 2011, Golaem and the Academy award-winning post-production studio Mikros Images[7] released Golaem Project, a short film showcasing Golaem Crowd's capabilities.[8]
  • V1.2 was released in September 2011. It was the first version to support Chaos Group's V-Ray rendering engine and use Disney's Partio particle cache.[9]
  • V1.3 was released in November 2011 and added new character behaviors relying on IK. At the same time, the new pricing was announced, as was the official Golaem Crowd blog.[10][11]
  • V1.5 was released in July 2012.
  • V2.0 was released in August 2012 and added a graphical behavior editor and ragdoll physics and formations.[12]
  • V2.2 was released in January 2013 and added support for Solid Angle's Arnold rendering engine.[13]
  • V3.0 was released in December 2013, adding n-peds support, flock behaviors, and a new previsualization.[14]
  • V3.1 was released in February 2014, adding visual debugging and Arnold mtoa 1.x compatibility.[15]
  • V4.0 was released in March 2015, adding timeline scrubbing, cache editing, cloth simulation, squash and stretch, and alembic support.[16]

In production

[edit]

Some examples where Golaem Crowd was used in production includes:

Compatible renderers

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See also

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References

[edit]
  1. ↑ "Release Notes | Golaem". golaem.com. 4 November 2013. Retrieved 2021-04-10.
  2. ↑ "Interview with Golaem's CEO Stéphane Donikian". Archived from the original on 2011-04-12. Retrieved 2011-04-29.
  3. ↑ "Attack Of The Crowds - New Tools For Crowd Simulation". Archived from the original on 2011-04-27. Retrieved 2011-04-29.
  4. ↑ www.vizworld.com (28 April 2011). "Golaem launches Golaem Crowd at FMX". Retrieved 2011-08-12.
  5. ↑ www.3dworldmag.com. "Golaem Crowd for Maya released". Archived from the original on 2011-08-14. Retrieved 2011-08-12.{{cite web}}: CS1 maint: numeric names: authors list (link)
  6. ↑ "Golaem Crowd 1.1, Golaem Puppet 2.2, Golaem SDK 2.3 available". Archived from the original on 2011-09-25. Retrieved 2011-08-12.
  7. ↑ "Logorama remporte l'Oscar 2010 du meilleur court-métrage d'animation". Archived from the original on 2011-08-18. Retrieved 2011-08-12.
  8. ↑ "Golaem and Mikros Image partnered to produce funny short mov". Archived from the original on 2012-03-30. Retrieved 2011-08-12.
  9. ↑ "Golaem Announces Golaem Crowd 1.2, supporting V-Ray rendering". 7 September 2011. Archived from the original on 2011-11-07. Retrieved 2011-11-04.
  10. ↑ "Golaem Crowd 1.3". 7 November 2011. Retrieved 2011-11-08.
  11. ↑ www.cgchannel.com. "Golaem releases Golaem Crowd 1.3 for Maya". Retrieved 2011-11-09.
  12. ↑ www.cgchannel.com. "Golaem ships Golaem Crowd 2.0".
  13. 1 2 "Golaem Crowd 2.2 Supporting Solid Angles Arnold?". cgmeetup.com. Retrieved 2023-01-09.
  14. ↑ "Golaem Crowd 3, unleash your imagination". Golaem. 2013-12-04. Archived from the original on 2024-04-04. Retrieved 2023-01-09.
  15. ↑ "Golaem Announces Crowd 3.1 Visual Debug and Arnold MTOA 1x Compatibility". Golaem. Archived from the original on 2023-01-09. Retrieved 2023-01-09.
  16. ↑ "Golaem Crowd 4.0, Take Full Control Of Your Crowds". Golaem. 2015-03-23. Archived from the original on 2023-01-09. Retrieved 2023-01-09.
  17. ↑ Alesia, le reve d'un roi nu (2011) Archived 2017-02-11 at the Wayback Machine on IMDb.
  18. ↑ Alesia, le reve d'un roi nu (2011) on Facebook.
  19. ↑ "Bande annonce Alésia, le rêve d'un roi nu". Archived from the original on 2016-04-14. Retrieved 2016-11-27.
  20. ↑ Once Upon a Time (TV Series 2011) on IMDb.
  21. ↑ Mikros testimonial on Nissan Juke commercial.
  22. ↑ "Mathematic commercials: Orange Sport Be Prepared". Archived from the original on 2014-05-07. Retrieved 2012-05-31.
  23. ↑ "Astérix et Obélix au service de Sa Majesté". Archived from the original on 2012-11-22. Retrieved 2012-11-08.
  24. ↑ "The 5 step zombie plan: Warm Bodies". Archived from the original on 2013-02-18. Retrieved 2013-02-18.
  25. ↑ "How Dan Schrecker and Jonathan Levine brought the undead to life in Warm Bodies". Archived from the original on 2013-05-13. Retrieved 2013-03-11.
  26. ↑ "Framestore - Nike 'Dare to be Brasilian'". Archived from the original on 2013-12-12. Retrieved 2013-12-10.
  27. ↑ Framestore Creates Brazilian Crowds for Nike Using Golaem Crowd
  28. ↑ "Golaem: la start-up rennaise s'invite dans Game of Thrones". Archived from the original on 2013-12-14. Retrieved 2013-12-10.
  29. ↑ "Palme de l'animation : Golaem crée les armées de Game of Thrones". Archived from the original on 2013-12-13. Retrieved 2013-12-10.
  30. ↑ "Golaem, numéro un mondial de la création de foules virtuelles". Archived from the original on 2013-12-13. Retrieved 2013-12-10.
  31. ↑ Pixomondo : retour sur les effets du film Der Medicus
  32. ↑ "Sky Sports 'Making Sports Better'". Archived from the original on 2014-07-04. Retrieved 2014-06-23.
  33. ↑ "'Legend or truth: the VFX of Hercules'". Archived from the original on 2014-08-01. Retrieved 2014-07-28.
  34. ↑ "'Going full vamp: Dracula Untold'". Archived from the original on 2014-10-16. Retrieved 2014-10-13.
  35. ↑ 'How one VFX artist made these 3 minutes of madness'
  36. ↑ "'Woodlawn Vfx Breakdown'". Archived from the original on 2015-11-09. Retrieved 2015-11-09.
  37. ↑ 'It's Guitar Hero, but not as you know it'
  38. ↑ "Cine Gear Expo 2023". Post Magazine. Retrieved 2023-07-11.
  39. ↑ "'Art of VFX: PIRATES OF THE CARIBBEAN – DEAD MEN TELL NO TALES'". Archived from the original on 2017-08-16. Retrieved 2017-08-16.
  40. ↑ Pixar Launches RenderMan On Demand™ Archived 2012-01-23 at the Wayback Machine, on Pixar Press Releases
  41. ↑ Pixar launches RenderMan On Demand online service, on cgchannel.com
  42. ↑ "Chaos Group newsletter". Archived from the original on 2011-10-18. Retrieved 2012-01-20.
  43. ↑ "Golaem announces Golaem Crowd 1.2, supporting V-Ray rendering". Golaem. 2011-09-07. Archived from the original on 2023-07-11. Retrieved 2023-07-11.
  44. ↑ "Guerilla Render Technology". Archived from the original on 2012-08-08. Retrieved 2012-08-09.